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Monk Subclass: Path of Beast Taming

Tame Your Inner Beast Through Taming Animals

Someone wishing to tame themselves, may find themselves training others. Beast Tamer monks can call their beastly students (they rarely call them pets) from a subspace to make quick attacks or pass hazards.

The only fitting character in Gensokyo is Ibarakasen (Kasen Ibaraki), a hermit living somewhere on Youkai Mountain. She is not shown to be against taking humanoid disciples, though doesn’t have a lot of sucessful expirience with them, and is very serious about any training she conducts.

Level 3: Befriend the Beast

You get Animal Handling (if you don’t already have it) and following spells:

  • Speak with Animals
  • Animal Friendship

You can cast those spells, once per Long Rest for free, then you need to spend one Focus Point. Your casting Ability is Wisdom.

Level 3: Call the Beast

You can send a number (no more than your max Focus Points) of Beasts that willingly follows your commands and are not Charmed, to a subspace that exists in somewhere in Senkai (Hermit Realm). Subspace contains habitats sized and suitable for every Beast kept there. Sending a Beast to this subspace takes an Action.

When a Beast is in the subspace, you can spend an Action and one Focus Point to teleport it to a place within 30 feet of you that is not obstructed from you, and make them do one action availible to them, then either return back immideately or stay.

If you have a residence in Senkai, subspace is a part of this residence, but any Beast not sent here with this ability, cannot be called and doesn’t get a dedicated habitat.

Level 6: Fight the Beast

You get Dominate Beast spell, that can be used once per Long Rest for free, then you need to spend 3 Focus Points. Your casting Ability is Wisdom.

When you sucessfully cast this spell using this ability, the Beast stays not hostile to you after effect wears off, though it will be wary of you if it got hurt.

Level 11: Know the Beast

When you start a battle against a Beast, you can spend a Focus Poitn and roll an Animal Handling skill check with difficulty of it’s Intelligence Ability Score * it’s CR.

If succeeded:

  • You and your allies each get an Advantage in first attack roll against that Beast;
  • Beast loses any advantage to saving throws from you or your allies.

You can only apply that to one type of Beast. For example, if you fight 3 wolves and 1 direwolf, you can either apply this ability to each of 3 wolves, or to a direwolf.

Level 17: Tame the Inner Beast

You achieve a never before seen level of control over you desires and actions, that allows you to:

  • ignore Charmed and Frightened conditions,
  • get Advantage against any spell that affects your mental condition,
  • get Resistance to Mental damage,
  • create a Small Divine Spirit creature at your will once per turn when spending any Focus Points.

Small Divine Spirit is a creature that if catched by another, can either restore 20 HP, a single Level 5 or less Spell Slot, or give 10 Temporary HP.