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Warlock Subclass: Sage Patron

Make a Deal with Ones Holding Balance of This Plane

Your pact draws power from the power of Sages, likely wisest beings of your plane. Sage may be a god, a powerful youkai, or other near-immortal creature, that was involved with creation of a Plane.

You might even not know your patron personally, with his higher-ranking servants being a proxy, but your patron definitely knows about you, and watches your progress with interest.

Coincidentally, you can usually change between specific patrons of this type, since those patrons often have aligning interests, though they might not be completely friendly to each other.

There are three known Gensokyo Sages, and several other characters that will fit this subclass:

Yukari Yakumo, the gap youkai, and Okina Matara, a secret god, are scheming beings that have powers allowing them to live in their own subspaces and move freely through Gensokyo and beyond, knowing everything that happens.

Kasen Ibaraki is a beast tamer hermit who acts directly when needed, and is a lot more serious. Lives in Senkai.

Misumaru Tamatsukuri, a goddess of magatamas and creator of Hakurei Shrine’s holy symbol, Yin-Yang orbs, is not known to be a Sage in official works, in your session she could be.

Eirin Yakogoro, bamboo forest apothecary, is not a Gensokyo Sage, but a runaway Sage of Lunar Capital. She lays low for now, but may intervene in matters related to Lunar Capital.

Eiki Shiki, judge of the souls, and Yuyuko Saigyouji, princess of the dead, are Sage-like beings of Hell and Netherworld respectively.

Level 3: Interference

You get one effect depending on specific patron you chose:

Scheming Sage Interference. You can summon one of servants of your patron to your help by spending Action, once per a Long Rest. Servant is likely one of weaker one, and should be as close as possible to 1 CR. Stats are taken from either a slightly upgraded creature statblock or a named character statblock.

Crafty Sage Interference. You can get an item made by your patron. You don’t decide specific effects, but you can request it. You can ask for replacement during the Long Rest.

ItemEffect
Patron’s MagatamaSpellcasting focus, stores a specific cantrip that anyone holding that focus can cast.
Patron’s MedicineCopies effect of a specific potion but without downsides.

Level 3: Sage Spells

The magic of your patron ensures you always have certain spells ready; when you reach a Warlock level specified in the Sage Spells table, you thereafter always have the listed spells prepared.

Table: Sage Spells

Warlock LevelSpells
3Locate Object, Hold Person, Find Familiar, Faerie Fire
5Non-detection, Spirit Guardians
7Arcane Eye, Dimension Door
9Commune, Planar Binding

Level 6: Sage’s Guest

You can cast Planar Shift once per Long Rest, without components and slots, but you cannot choose where it goes. Patron decides where it will go, but usually you end up in patron’s subspace.

Depending on patron, there might be a visual representation of a portal to another plane.

Level 10: Planar Guardian

You get Advantage to rolls that help you fight creatures from other Planes while both you and the creature you target are in the Plane of your Patron (or in Patron’s subplane). This includes Skill Checks to search for them, Skill Check for directly interacting with them, and Attack Rolls.

Level 14: Terrifying Authority

You designate a creature or an item as a target, and your Patron, unless they completely refuse (in which case you get a Heroic Inspiration), will do what they can to make creatures of their Plane either try to find it and bring it to your patron, or to destroy it, depending on request. You can target a specific target or a type of creature/item.

Results will wary, but it will affect things wildly, such as if you ask to destroy a specific kind of flower, similar flowers will also suffer in population, and in you hunt a specific creature, it’s species will likely suffer too.

You can only use this ability once a week.