Wizard Subclass: Orchestrator
Control many creatures and constructs at once
Your studies focus on magic that allows you to control many beings at once, and you specialise in using this magic to puppeteer various contructs or creatures.
Notable examples of this school of magic ar Alice Margatroid with her dolls, and Ran Yakumo with her many Shikigami familiars.
Level 3: Conjuration Savant
Choose two Wizard spells from the Conjuration school, each of which must be no higher than level 2, and add them to your spellbook for free.
In addition, whenever you gain access to a new level of spell slots in this class, you can add one Wizard spell from the Conjuration school to your spellbook for free. The chosen spell must be of a level for which you have spell slots.
Level 3: Orchestra of Constructs
You can control many creatures at once. You can spend one Action to command a number of creatures you already control up to your Intelligence Bonus to do actions at once. A swarm is considered to be one controlled creature for this effect.
You can also concentrate on several spells that conjure and/or control creatures, with the same number as a limit, including several copies of one spell.
When several creatures move, it’s better to combine their movements and attacks into less of distinct ones, when possible, and roll them together.
Level 6: Focus Protection
Starting from this level, you Concentration cannot be stopped from getting damage or being attacked.
Level 10: Familiar Empathy
Your senses are heightened. Your spells that control and/or conjure creatures have double distance. Your controlled creatures get double their intended sight distance, their Wisdom throws get +2, and you can cast spells from any of their positions.
Level 14: Familiar Shield
When you are about to get damaged, you can call one of your controlled creatures by spending reaction, to make them take the damage for you. It works only if you are within creature’s movement range (it can walk/fly to you using it’s speed).