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Kappa Mob

Medium Youkai, Neutral

  • Armor Class: 13
  • Hit Points: 18 (4d8 + 2)
  • Speed: 30 ft., Swim 30 ft.
  • Initiative: +2 (12)
STATSCOREMODSAVE
STR10+0+0
DEX14+2+2
CON12+1+1
INT16+3+3
WIS14+2+2
CHA12+1+1
  • Skills: Perception +4, History +5, Deception +3, Stealth +4, Sleight of hand +4, Arcane +5
  • Senses: Passive Perception 12
  • Languages: Common, Youkai
  • CR 1 (XP 200; PB +2)

Traits

Amphibious. Kappa can breathe air and water.

Actions

Kappa Arm. Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. 10 (1d8 + 5) Bludgeoning damage. Retracts after strike.

Water Gun. Melee or Ranged Attack Roll: +4, range 30/90 ft. 8 (1d6 + 4) Cold damage.