
Phantom
Small Undead, Neutral
- Armor Class: 11
- Hit Points: 10 (1d12)
- Speed: 5 ft., Fly 30 ft. (hover)
- Initiative: +1 (11)
| STAT | SCORE | MOD | SAVE |
|---|---|---|---|
| STR | 7 | -2 | -2 |
| DEX | 13 | +1 | +3 |
| CON | 10 | +0 | +0 |
| INT | 9 | -1 | -1 |
| WIS | 7 | -2 | -2 |
| CHA | 10 | +0 | +0 |
- Resistances: Bludgeoning, Piercing, Slashing
- Immunities: Poison; Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
- Senses: darkvision 60 ft.; Passive Perception 11
- Languages: Common plus one other language
- CR 1/2 (XP 100; PB +2)
Traits
Incorporeal Movement. The phantom can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Actions
Multiattack. The phantom makes two Withering Touch attacks.
Withering Touch. Melee Attack Roll: +5, reach 5 ft. 9 (1d10 + 3) Necrotic damage.